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      The Far Shore: The Art of Superbrothers and the Making of JETT

      6 in stock

      Firm sale: non returnable item
      SKU 9781552454206 Categories ,
      Select Guide Rating
      The genius and artistry behind Superbrothers and the making of an indie video game, from inception to its highly anticipated launch. Superbrothers: Sword & Sworcery was released in 2011 at the forefront of an exciting era of “indie games” – with the aesthetic of punk ...

      £12.99

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      Description

      Product ID:9781552454206
      Product Form:Paperback / softback
      Country of Manufacture:GB
      Title:The Far Shore
      Subtitle:The Art of Superbrothers and the Making of JETT
      Authors:Author: Adam Hammond
      Page Count:220
      Subjects:Media, entertainment, information and communication industries, Media, information & communication industries, Computer games / online games: strategy guides, Role-playing, war games and fantasy sports, Computer games / online games: strategy guides, Role-playing, war games & fantasy sports
      Description:Select Guide Rating
      The genius and artistry behind Superbrothers and the making of an indie video game, from inception to its highly anticipated launch. Superbrothers: Sword & Sworcery was released in 2011 at the forefront of an exciting era of “indie games” – with the aesthetic of punk rock and the edge of modernist fiction, indie games pushed gaming into the realm of the avant-garde. Superbrothers (Craig D. Adams) was hailed as a visionary in the video game world. Now, his long-awaited follow-up, JETT: The Far Shore, has been released for Sony PlayStation and Epic Games Store. In the decade from inception to launch, Adams brought author Adam Hammond along for the ride, allowing unprecedented insight into the complicated genesis of Jett. The Far Shore offers a portrait of the enigmatic Adams and his team, the genius and artistry, the successes and setbacks, that went into building the world of JETT, in which you’re tasked with scouting a new home for a humanoid people after they’ve decimated their planet. To provide context, Hammond recounts the history of indie games and how their trajectory has followed that of independent art and literature. A riveting insider’s look at one of our most popular art forms.

      The genius and artistry behind Superbrothers and the making of an indie video game, from inception to its highly anticipated launch.

      Superbrothers: Sword & Sworcery was released in 2011 at the forefront of an exciting era of “indie games” – with the aesthetic of punk rock and the edge of modernist fiction, indie games pushed gaming into the realm of the avant-garde. Superbrothers (Craig D. Adams) was hailed as a visionary in the video game world.

      Now, his long-awaited follow-up, JETT: The Far Shore, has been released for Sony PlayStation and Epic Games Store. In the decade from inception to launch, Adams brought author Adam Hammond along for the ride, allowing unprecedented insight into the complicated genesis of Jett.

      The Far Shore offers a portrait of the enigmatic Adams and his team, the genius and artistry, the successes and setbacks, that went into building the world of JETT, in which you’re tasked with scouting a new home for a humanoid people after they’ve decimated their planet. To provide context, Hammond recounts the history of indie games and how their trajectory has followed that of independent art and literature. A riveting insider’s look at one of our most popular art forms.


      Imprint Name:Coach House Books
      Publisher Name:Coach House Books
      Country of Publication:GB
      Publishing Date:2022-01-13

      Additional information

      Weight304 g
      Dimensions217 × 134 × 15 mm