Use coupon code “WINTER20” for a 20% discount on all items! Valid until 30-11-2024

Site Logo
Search Suggestions

      Royal Mail  express delivery to UK destinations

      Regular sales and promotions

      Stock updates every 20 minutes!

      Interactive Stories and Video Game Art: A Storytelling Framework for Game Design

      6 in stock

      Firm sale: non returnable item
      SKU 9781498781503 Categories ,
      Select Guide Rating

      This book defines a common design language used to understand and orchestrate video game storytelling. Building from a foundation of art forms such as ancient Greek sculpture, classical painting, and film, this book defines a language that is mindful of gaming’s principal...

      £46.99

      Buy new:

      Delivery: UK delivery Only. Usually dispatched in 1-2 working days.

      Shipping costs: All shipping costs calculated in the cart or during the checkout process.

      Standard service (normally 2-3 working days): 48hr Tracked service.

      Premium service (next working day): 24hr Tracked service – signature service included.

      Royal mail: 24 & 48hr Tracked: Trackable items weighing up to 20kg are tracked to door and are inclusive of text and email with ‘Leave in Safe Place’ options, but are non-signature services. Examples of service expected: Standard 48hr service – if ordered before 3pm on Thursday then expected delivery would be on Saturday. If Premium 24hr service used, then expected delivery would be Friday.

      Signature Service: This service is only available for tracked items.

      Leave in Safe Place: This option is available at no additional charge for tracked services.

      Description

      Product ID:9781498781503
      Product Form:Paperback / softback
      Country of Manufacture:US
      Title:Interactive Stories and Video Game Art
      Subtitle:A Storytelling Framework for Game Design
      Authors:Author: Chris Solarski
      Page Count:192
      Subjects:Digital animation, Digital animation, Games development and programming, Games development & programming
      Description:Select Guide Rating

      This book defines a common design language used to understand and orchestrate video game storytelling. Building from a foundation of art forms such as ancient Greek sculpture, classical painting, and film, this book defines a language that is mindful of gaming’s principal relationship between player actions and video game art. Brief examples from film will set the stage for examining the do’s and don’ts of storytelling techniques for various video games, including The Last of Us, Journey, Minecraft, and the Grand Theft Auto series. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts.


      The success of storytelling in games depends on the entire development team—game designers, artists, writers, programmers and musicians, etc.—working harmoniously together towards a singular artistic vision. Interactive Stories and Video Game Art is first to define a common design language for understanding and orchestrating interactive masterpieces using techniques inherited from the rich history of art and craftsmanship that games build upon. Case studies of hit games like The Last of Us, Journey, and Minecraft illustrate the vital components needed to create emotionally-complex stories that are mindful of gaming’s principal relationship between player actions and video game aesthetics. This book is for developers of video games and virtual reality, filmmakers, gamification and transmedia experts, and everybody else interested in experiencing resonant and meaningful interactive stories.

      Key Features:

      • The first book to define a common visual and interactive language for understanding and orchestrating sophisticated stories in video games
      • Accessible to industry professionals as well as non-developers
      • Featured concepts apply to all media with an interactive component including: transmedia, gamification and interactive art
      • The definitive framework for designing interactive stories

      Imprint Name:Productivity Press
      Publisher Name:Taylor & Francis Inc
      Country of Publication:GB
      Publishing Date:2017-01-17

      Additional information

      Weight386 g
      Dimensions234 × 156 × 10 mm