Description
Product ID: | 9781476674353 |
Product Form: | Paperback / softback |
Country of Manufacture: | GB |
Title: | Video Game Audio |
Subtitle: | A History, 1972-2020 |
Authors: | Author: Christopher Hopkins |
Page Count: | 255 |
Subjects: | Music, Music, Computer games / online games: strategy guides, Indoor games, Computer games / online games: strategy guides, Indoor games |
Description: | From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others. |
Imprint Name: | McFarland & Co Inc |
Publisher Name: | McFarland & Co Inc |
Country of Publication: | GB |
Publishing Date: | 2022-08-31 |