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      Learn C++ for Game Development

      1 in stock

      Firm sale: non returnable item
      SKU 9781430264576 Categories ,
      Select Guide Rating
      If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.

      If you’re new to C++ but understand some basic programming, th...

      £64.99

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      Description

      Product ID:9781430264576
      Product Form:Paperback / softback
      Country of Manufacture:US
      Title:Learn C++ for Game Development
      Authors:Author: Bruce Sutherland
      Page Count:324
      Subjects:Games development and programming, Games development & programming, Object-oriented programming (OOP), Object-oriented programming (OOP)
      Description:Select Guide Rating
      If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.

      If you’re new to C++ but understand some basic programming, then Learn C++ for Game Development lays the foundation for the C++ language and API that you’ll need to build game apps and applications.

      Learn C++ for Game Development will show you how to:

      • Master C++ features such as variables, pointers, flow controls, functions, I/O, classes, exceptions, templates, and the Standard Template Library (STL)
      • Use design patterns to simplify your coding and make more powerful games
      • Manage memory efficiently to get the most out of your creativity
      • Load and save games using file I/O, so that your users are never disappointed

      Most of today''s popular console and PC game platforms use C++ in their SDKs. Even the Android NDK and now the iOS SDK allow for C++; so C++ is growing in use for today''s mobile game apps. Game apps using C++ become much more robust, better looking, more dynamic, and better performing. After reading this book, you’ll have the skills to become a successful and profitable game app or applications developer in today’s increasingly competitive indie game marketplace.

      The next stage is to take the foundation from this book and explore SDKs such as Android/Ouya, PlayStation, Wii, Nintendo DS, DirectX, Unity3D, and GameMaker Studio to make your career really take off.


      Imprint Name:APress
      Publisher Name:Springer-Verlag Berlin and Heidelberg GmbH & Co. KG
      Country of Publication:GB
      Publishing Date:2014-06-17

      Additional information

      Weight602 g
      Dimensions236 × 191 × 18 mm