Description
Product ID: | 9781412900348 |
Product Form: | Paperback / softback |
Country of Manufacture: | GB |
Title: | Understanding Digital Games |
Authors: | Author: Jason Rutter, Jo Bryce |
Page Count: | 272 |
Subjects: | Research methods: general, Research methods: general, Computer games / online games: strategy guides, Computer games / online games: strategy guides |
Description: | Select Guide Rating The study of digital games is a lively area of research and theorising which draws upon perspectives from a range of disciplines, including sociology, psychology, media and film studies, economics, business, gender studies and computer science. This book brings together these perspectives to offer a unique survey of this field. There are an increasing number of courses on digital games and gaming, following the rise in the popularity of games themselves. Amongst these practical courses, there are now theoretical courses appearing on gaming on media, film and cultural studies degree programmes. The aim of this book is to satisfy the need for a single accessible textbook which offers a broad introductions to the range of literatures and approaches currently contributing to digital game research. Each of the chapters will outline key theoretical perspectives, theorists and literatures to demonstrate their relevance to, and use in, the study of digital games. |
Imprint Name: | SAGE Publications Inc |
Publisher Name: | SAGE Publications Inc |
Country of Publication: | GB |
Publishing Date: | 2006-04-20 |