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      Get Coding 2! Build Five Computer Games Using HTML and JavaScript

      1 in stock

      Firm sale: non returnable item
      SKU 9781406382495 Categories ,
      Select Guide Rating
      Learn to code five fun computer games – including Snake and Table Tennis – in this essential beginner's guide for kids. Learn to code five fun computer games in this essential beginner's guide for kids using the popular programming languages HTML and JavaScript...

      £9.99

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      Description

      Product ID:9781406382495
      Product Form:Paperback / softback
      Country of Manufacture:CN
      Series:Get Coding!
      Title:Get Coding 2! Build Five Computer Games Using HTML and JavaScript
      Authors:Author: David Whitney, Duncan Beedie
      Page Count:224
      Subjects:Children’s / Teenage general interest: Science and technology, Science & technology: general interest (Children's / Teenage), Educational: IT and computing, ICT, Educational: IT & computing, ICT, Designed for home learning
      Description:Select Guide Rating
      Learn to code five fun computer games – including Snake and Table Tennis – in this essential beginner's guide for kids. Learn to code five fun computer games in this essential beginner's guide for kids using the popular programming languages HTML and JavaScript. From Mario to Minecraft, discover the basic concepts behind computer games such as loops, ticks, scores, graphics and AI. Then follow the easy step-by-step Game Builds, and learn how to code five ground-breaking games, including Noughts and Crosses, Snake and Table Tennis. Short and simple explanations are given alongside examples of code and there is a supporting website if you get stuck.

      Learn to code five fun computer games – including Snake and Table Tennis – in this essential beginner''s guide for kids.

      Learn to code five fun computer games in this essential beginner''s guide for kids using the popular programming languages HTML and JavaScript. From Mario to Minecraft, discover the basic concepts behind computer games such as loops, ticks, scores, graphics and AI. Then follow the easy step-by-step Game Builds, and learn how to code five ground-breaking games, including Noughts and Crosses, Snake and Table Tennis. Short and simple explanations are given alongside examples of code and there is a supporting website if you get stuck.


      Imprint Name:Walker Books Ltd
      Publisher Name:Walker Books Ltd
      Country of Publication:GB
      Publishing Date:2018-10-04

      Additional information

      Weight606 g
      Dimensions190 × 214 × 14 mm