Description
Product ID: | 9781305109919 |
Product Form: | Paperback / softback |
Country of Manufacture: | US |
Title: | Beginning C++ Through Game Programming |
Authors: | Author: Michael Dawson |
Page Count: | 352 |
Subjects: | Games development and programming, Games development & programming |
Description: | Select Guide Rating When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. This book presents an introduction to what you need to get started-with no previous programming experience required. When it comes to game programming, C++ is the name of the game. If you aspire to move from game player to game creator, it all starts with learning the fundamentals of C++ and game-programming basics. With BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION, you will find an up-to-date and thorough introduction to everything you need to get started�with no previous programming experience required. In the new fourth edition of this popular guide to learning C++, you will work with a complete program while learning each new concept and a game program at the end of each chapter. A final game project at the end of the book draws together everything you�ve learned. Written with the beginning programmer in mind, BEGINNING C++ THROUGH GAME PROGRAMMING, FOURTH EDITION is a great way to get started in game programming. |
Imprint Name: | Cengage Learning, Inc |
Publisher Name: | Cengage Learning, Inc |
Country of Publication: | GB |
Publishing Date: | 2014-06-23 |