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      Interactive Computer Graphics with WebGL, Global Edition

      2 in stock

      Firm sale: non returnable item
      SKU 9781292019345 Categories ,
      Select Guide Rating

      This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.

      Computer animation and graphics are now prevalent in everyday life from the comp...

      £74.99

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      Description

      Product ID:9781292019345
      Product Form:Paperback / softback
      Country of Manufacture:GB
      Title:Interactive Computer Graphics with WebGL, Global Edition
      Authors:Author: Dave Shreiner, Edward Angel
      Page Count:736
      Subjects:Internet and digital media: arts and performance, Graphical & digital media applications
      Description:Select Guide Rating

      This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.

      Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in the 7th Edition of Interactive Computer Graphics with WebGL. This is the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasises application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics.

      Teaching and Learning Experience

      This program will provide a better teaching and learning experience–for you and your students. It will help:

      • Engage Students Immediately with 3D Material: A top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own graphics.
      • Introduce Computer Graphics Programming with WebGL and JavaScript: WebGL is not only fully shader-based–each application must provide at least a vertex shader and a fragment shader–but also a version that works within the latest web browsers.

      This book is suitable for undergraduate students in computer science and engineering, for students in other disciplines who have good programming skills, and for professionals.

      Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in the 7th Edition of Interactive Computer Graphics with WebGL. This is the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasises application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics.

      Teaching and Learning Experience

      This program will provide a better teaching and learning experience–for you and your students. It will help:

      • Engage Students Immediately with 3D Material: A top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own graphics.
      • Introduce Computer Graphics Programming with WebGL and JavaScript: WebGL is not only fully shader-based–each application must provide at least a vertex shader and a fragment shader–but also a version that works within the latest web browsers.

      Imprint Name:Pearson Education Limited
      Publisher Name:Pearson Education Limited
      Country of Publication:GB
      Publishing Date:2014-10-13

      Additional information

      Weight1268 g
      Dimensions253 × 204 × 26 mm