Description
Product ID: | 9781032540085 |
Product Form: | Hardback |
Country of Manufacture: | GB |
Title: | The Theory and Practice of Writing Music for Games |
Authors: | Author: Scott Looney, Steve Horowitz |
Page Count: | 228 |
Subjects: | Music recording and reproduction, Music recording & reproduction, Digital animation, Games development and programming, Audio processing, Digital animation, Games development & programming, Audio processing |
Description: | Along with music composition theory, this book includes a multitude of clearly defined hands-on projects and exercises, designed to prepare the reader to go out into the field with a complete understanding of the art and craft of music composition for games and visual media. The nature of game music charges the modern-day composer with understanding a whole host of aesthetic and technical principles unique to the medium. Based on years of working in the field, as well as teaching the subject at colleges and universities, The Theory and Practice of Writing Music for Games is an invaluable resource for those looking for a classroom tested, directed course of study.
Visit the Companion Website for additional resources: www.gameaudioinstitute.com/crc-press/ |
Imprint Name: | CRC Press |
Publisher Name: | Taylor & Francis Ltd |
Country of Publication: | GB |
Publishing Date: | 2024-01-25 |