Description
Product ID: | 9781032226712 |
Product Form: | Paperback / softback |
Country of Manufacture: | GB |
Series: | Routledge Advances in Game Studies |
Title: | Longing, Ruin, and Connection in Hideo Kojima’s Death Stranding |
Authors: | Author: Amy M. Green |
Page Count: | 90 |
Subjects: | The arts: general topics, The arts: general issues, History, Popular culture, Media studies, Computer games / online games: strategy guides, Digital animation, Games development and programming, Humanities, Popular culture, Media studies, Computer games / online games: strategy guides, Digital animation, Games development & programming |
Description: | Select Guide Rating This volume provides an in-depth examination of the video game Death Stranding, focusing on the game’s exploration of ruin, nostalgia, and atonement as its primary symbolic, narrative, and mechanical language. This volume provides an in-depth examination of the video game Death Stranding, focusing on the game’s exploration of ruin, nostalgia, and atonement as its primary symbolic, narrative, and mechanical language. Offering the first close examination of Death Stranding’s narrative, the book also incorporates a strong foundation in game studies, most especially related to the concepts of immersion and embodiment. The focus of the book lies in considering how Death Stranding expands on the themes of ruin, longing, and the need for connection, and whether a reconciliation—on a community level, national level, or even global level—might be possible. This book will appeal to scholars in a variety of disciplines in the Humanities and the Social Sciences, from video game studies and media studies to English, history, philosophy, and popular culture. |
Imprint Name: | Routledge |
Publisher Name: | Taylor & Francis Ltd |
Country of Publication: | GB |
Publishing Date: | 2024-01-29 |