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      Digital Character Creation for Video Games and Collectibles

      1 in stock

      Firm sale: non returnable item
      SKU 9781032012872 Categories ,
      Select Guide Rating
      This book covers the process of creating digital characters for videogames as well as for 3D print and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry.<br...

      £48.99

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      Description

      Product ID:9781032012872
      Product Form:Paperback / softback
      Country of Manufacture:GB
      Title:Digital Character Creation for Video Games and Collectibles
      Authors:Author: Samuel King
      Page Count:168
      Subjects:Design, Industrial and commercial arts, illustration, Industrial / commercial art & design, Linguistics, Digital animation, Role-playing, war games and fantasy sports, Digital animation, Role-playing, war games & fantasy sports
      Description:Select Guide Rating
      This book covers the process of creating digital characters for videogames as well as for 3D print and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry.

      This book covers the process of creating digital characters for video games as well as for 3D printing and collectibles. It looks at character asset creation for high-end AAA console games as well as asset creation for legacy devices and the ever-growing mobile gaming industry. Lastly, it covers creation of figurines for 3D printing and collectibles.

      Digital Character Creation for Video Games and Collectibles provides a step-by-step walkthrough of creating these assets at an industry level standard. It includes the necessary theory that you need to understand how to be an effective character artist, but primarily focuses on the practical skills needed for creating character assets in the modern games and collectibles industries.

      This book will be of great interest to all beginners and junior character artists currently working in the gaming or collectible industry and for those looking to enter these industries. There is also relevant content in the highly detailed examples for people currently working in the industry and looking to pick up a few new tips, tricks and knowledge.


      Imprint Name:CRC Press
      Publisher Name:Taylor & Francis Ltd
      Country of Publication:GB
      Publishing Date:2023-06-27

      Additional information

      Weight338 g
      Dimensions153 × 235 × 17 mm