Description
Product ID: | 9780415706704 |
Product Form: | Paperback / softback |
Country of Manufacture: | GB |
Title: | The Essential Guide to Game Audio |
Subtitle: | The Theory and Practice of Sound for Games |
Authors: | Author: Scott Looney, Steve Horowitz |
Page Count: | 240 |
Subjects: | Games development and programming, Games development & programming |
Description: | Select Guide Rating This is the only book out there that deals with the technical details of sound for social, casual, mobile and cloud gaming markets. Including Unity, iOS, Android, HTML5 and more. The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you ever wanted to know about sound for games. This book provides a basic overview of game audio, how it has developed over time, and how you can make a career in this industry. Each chapter gives you the background and context you will need to understand the unique workflow associated with interactive media. The practical, easy to understand interactive examples provide hands-on experience applying the concepts in real world situations. |
Imprint Name: | Routledge |
Publisher Name: | Taylor & Francis Ltd |
Country of Publication: | GB |
Publishing Date: | 2014-03-17 |