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Mathematics of Game Development: A Collection of Applied Lessons

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SKU 9780367527716 Categories ,
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This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application of the concepts in the indu...

£52.99

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Description

Product ID:9780367527716
Product Form:Paperback / softback
Country of Manufacture:GB
Title:Mathematics of Game Development
Subtitle:A Collection of Applied Lessons
Authors:Author: Jacob Enfield
Page Count:250
Subjects:Applied mathematics, Applied mathematics, Computer aided manufacture (CAM), Information technology: general topics, Digital animation, Games development and programming, Computer aided manufacture (CAM), Information technology: general issues, Digital animation, Games development & programming
Description:Select Guide Rating
This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application of the concepts in the industry-standard Unity game engine.

This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. This book covers the mathematical concepts commonly used in game development while providing opportunities to apply these concepts in the industry-standard Unity game engine.

Most chapters cover mathematical concepts commonly used in game development, a downloadable game project that will provide a context to apply the math concepts learned, exercises for readers to practice the math concepts covered, and challenges for readers to further practice applying those concepts.

This book will be ideal for any game development student looking to gain a grounding in the most relevant mathematical concepts to support their trade. It will also be useful as a stepping stone to digesting more advanced mathematical concepts for game development.


Imprint Name:CRC Press
Publisher Name:Taylor & Francis Ltd
Country of Publication:GB
Publishing Date:2024-04-09