Description
Product ID: | 9780367243821 |
Product Form: | Hardback |
Country of Manufacture: | GB |
Series: | Routledge Research in Digital Education and Educational Technology |
Title: | Using Cognitive and Affective Metrics in Educational Simulations and Games |
Subtitle: | Applications in School and Workplace Contexts |
Authors: | Author: Eva L. Baker, Stephen E. Watson, Ray S. Perez, Harold F., Jr. O'Neil |
Page Count: | 228 |
Subjects: | Cognition and cognitive psychology, Cognition & cognitive psychology, Philosophy and theory of education, Educational psychology, Education: examinations and assessment, Open learning, distance education, Educational equipment and technology, computer-aided learning (CAL), Philosophy & theory of education, Educational psychology, Examinations & assessment, Open learning, home learning, distance education, Educational equipment & technology, computer-aided learning (CAL) |
Description: | Select Guide Rating Presenting original studies and rich conceptual analyses, this volume explores how cognitive and affective metrics can be used to effectively assess, modify, and enhance learning and assessment outcomes of simulations and games used in education and training. Presenting original studies and rich conceptual analyses, this volume explores how cognitive and affective metrics can be used to effectively assess, modify, and enhance learning and assessment outcomes of simulations and games used in education and training. The volume responds to the increasing use of computer-based simulations and games across academic and professional sectors by bringing together contributions from different research communities, including K-12 and postsecondary education, medical, and military contexts. Drawing on empirical results, the chapter authors focus on the design and assessment of educational simulations and games. They describe how quantitative and qualitative metrics can be used effectively to evaluate and tailor instructional resources to the cognitive and affective needs of the individual learner. In doing so, the volume enhances understanding of how games and simulations can intersect with the science of learning to improve educational outcomes. Given its rigorous and multidisciplinary approach, this book will prove an indispensable resource for researchers and scholars in the fields of educational assessment and evaluation, educational technology, military psychology, and educational psychology. |
Imprint Name: | Routledge |
Publisher Name: | Taylor & Francis Ltd |
Country of Publication: | GB |
Publishing Date: | 2021-05-18 |