Use coupon code “WINTER20” for a 20% discount on all items! Valid until 30-11-2024

Site Logo
Search Suggestions

      Royal Mail  express delivery to UK destinations

      Regular sales and promotions

      Stock updates every 20 minutes!

      Interactive Storytelling for Video Games: A Player-Centered Approach to Creating Memorable Characters and Stories

      2 in stock

      Firm sale: non returnable item
      SKU 9780240817170 Categories ,
      Select Guide Rating
      As technology advances, the push for highly interactive player-driven stories in video games has intensified. This book offers proven techniques and case studies from real-world games to help writers develop compelling structure, characters, player preferences and more.

      ...

      £39.99

      Buy new:

      Delivery: UK delivery Only. Usually dispatched in 1-2 working days.

      Shipping costs: All shipping costs calculated in the cart or during the checkout process.

      Standard service (normally 2-3 working days): 48hr Tracked service.

      Premium service (next working day): 24hr Tracked service – signature service included.

      Royal mail: 24 & 48hr Tracked: Trackable items weighing up to 20kg are tracked to door and are inclusive of text and email with ‘Leave in Safe Place’ options, but are non-signature services. Examples of service expected: Standard 48hr service – if ordered before 3pm on Thursday then expected delivery would be on Saturday. If Premium 24hr service used, then expected delivery would be Friday.

      Signature Service: This service is only available for tracked items.

      Leave in Safe Place: This option is available at no additional charge for tracked services.

      Description

      Product ID:9780240817170
      Product Form:Paperback / softback
      Country of Manufacture:GB
      Title:Interactive Storytelling for Video Games
      Subtitle:A Player-Centered Approach to Creating Memorable Characters and Stories
      Authors:Author: Chris Klug, Josiah Lebowitz
      Page Count:332
      Subjects:Photography: subject-specific techniques and principles, None
      Description:Select Guide Rating
      As technology advances, the push for highly interactive player-driven stories in video games has intensified. This book offers proven techniques and case studies from real-world games to help writers develop compelling structure, characters, player preferences and more.

      What really makes a video game story interactive?
      What''s the best way to create an interactive story?
      How much control should players be given?
      Do they really want that control in the first place?
      Do they even know what they want-or are their stated desires at odds with the unconscious preferences?

      All of these questions and more are examined in this definitive book on interactive storytelling for video games. You''ll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You''ll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you''ll:


      Imprint Name:Focal Press
      Publisher Name:Taylor & Francis Ltd
      Country of Publication:GB
      Publishing Date:2011-03-01

      Additional information

      Weight598 g
      Dimensions234 × 190 × 20 mm