Use coupon code “WINTER20” for a 20% discount on all items! Valid until 30-11-2024

Site Logo
Search Suggestions

      Royal Mail  express delivery to UK destinations

      Regular sales and promotions

      Stock updates every 20 minutes!

      Unity Game Development in 24 Hours, Sams Teach Yourself

      10 in stock

      Firm sale: non returnable item
      SKU 9780137445080 Categories ,
      Select Guide Rating
      In just 24 hours, readers will learn how to get started developing games with Unity. The approach is hands-on and modular. Each chapter covers an essential component of the game development process. Topics are illustrated with sample projects. The book also concludes wi...

      £29.99

      Buy new:

      Delivery: UK delivery Only. Usually dispatched in 1-2 working days.

      Shipping costs: All shipping costs calculated in the cart or during the checkout process.

      Standard service (normally 2-3 working days): 48hr Tracked service.

      Premium service (next working day): 24hr Tracked service – signature service included.

      Royal mail: 24 & 48hr Tracked: Trackable items weighing up to 20kg are tracked to door and are inclusive of text and email with ‘Leave in Safe Place’ options, but are non-signature services. Examples of service expected: Standard 48hr service – if ordered before 3pm on Thursday then expected delivery would be on Saturday. If Premium 24hr service used, then expected delivery would be Friday.

      Signature Service: This service is only available for tracked items.

      Leave in Safe Place: This option is available at no additional charge for tracked services.

      Description

      Product ID:9780137445080
      Product Form:Paperback / softback
      Country of Manufacture:GB
      Series:Sams Teach Yourself
      Title:Unity Game Development in 24 Hours, Sams Teach Yourself
      Authors:Author: Mike Geig
      Page Count:464
      Subjects:Games development and programming, Games development & programming
      Description:Select Guide Rating
      In just 24 hours, readers will learn how to get started developing games with Unity. The approach is hands-on and modular. Each chapter covers an essential component of the game development process. Topics are illustrated with sample projects. The book also concludes with a complete game project.


      This book''s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you''ve already learned, giving you a rock-solid foundation for real-world success.

      In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2021 game engine at the heart of Inside, Kerbal Space Program, Subnautica, and many other sizzling-hot games! This book''s straightforward, step-by-step approach teaches you everything from the absolute basics through sophisticated game physics, animation, and mobile device deployment techniques. Every lesson builds on what you''ve already learned, giving you a rock-solid foundation for real-world success.


      * Step-by-step instructions carefully walk you through the most common Unity game development tasks.
      * Four sample game projects illustrate the topics.
      * Practical, hands-on examples show you how to apply what you learn.
      * Quizzes and exercises help you test your knowledge and stretch your skills.
      * Notes and Tips point out shortcuts and solutions.


      Learn how to...

      * Get up and running fast with the Unity 2021 game engine and editor
      * Work efficiently with Unity''s graphical asset pipeline
      * Make the most of lights and cameras
      * Sculpt stunning worlds with Unity''s terrain and environmental tools
      * Script tasks ranging from capturing input to building complex behaviors
      * Quickly create repeatable, reusable game objects with prefabs
      * Implement easy, intuitive game user interfaces
      * Control players through built-in and custom character controllers
      * Build realistic physical and trigger collisions
      * Leverage the full power of Unity''s Animation and Timeline systems
      * Integrate complex audio into your games
      * Use mobile device accelerometers and multi-touch displays
      * Build engaging 2D games with Unity''s 2D tools and Tilemap
      * Apply the "finishing touches"and deploy your games


      Imprint Name:Addison Wesley
      Publisher Name:Pearson Education (US)
      Country of Publication:GB
      Publishing Date:2022-01-31

      Additional information

      Weight712 g
      Dimensions178 × 235 × 25 mm