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      20 GOTO 10: 10101001 facts about retro computers

      2 in stock

      Firm sale: non returnable item
      SKU 9781800182745 Categories , Tag
      Select Guide Rating
      'You all need this book in your life, not only for the new stuff you will learn, but for the adventure you will have while reading it' Pixel Addict, recommended readDo you know what secret messages were hidden in Commodore BASIC? Why the highest score possible in Pac-Man is 33...

      £16.99

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      Description

      Product ID:9781800182745
      Product Form:Hardback
      Country of Manufacture:GB
      Title:20 GOTO 10
      Subtitle:10101001 facts about retro computers
      Authors:Author: Steven Goodwin
      Page Count:288
      Subjects:Digital Lifestyle and online world: consumer and user guides, Digital lifestyle, Modern and contemporary fiction: general and literary, Computer hardware, Computer programming / software engineering, Computer hardware, Computer programming / software development
      Description:Select Guide Rating
      'You all need this book in your life, not only for the new stuff you will learn, but for the adventure you will have while reading it' Pixel Addict, recommended readDo you know what secret messages were hidden in Commodore BASIC? Why the highest score possible in Pac-Man is 3333360? That Steve Wozniak set the price of the Apple ][ computer at $666.66? Or why the Amstrad CPC 472 had an 8K chip that was never connected?From 0 to 2147483647, and from Acorn Atoms to VIC-20s, 20 GOTO 10 takes us on an adventure through the history of retro computers and games consoles – one number at a time. By following the ‘GOTO’ instructions at the end of each entry, you’ll create a unique journey through this treasure trove of forgotten geek lore and fascinating trivia. With any luck, you’ll discover the number used to grant infinite lives in Jet Set Willy on the Sinclair ZX Spectrum, the reason a single digit might require seven bytes of memory, and how – through numbers – we can understand more than just the internal workings of our favourite retro machines.

      ''You all need this book in your life, not only for the new stuff you will learn, but for the adventure you will have while reading it'' Pixel Addict, recommended read

      Do you know what secret messages were hidden in Commodore BASIC? Why the highest score possible in Pac-Man is 3333360? That Steve Wozniak set the price of the Apple ][ computer at $666.66? Or why the Amstrad CPC 472 had an 8K chip that was never connected?

      From 0 to 2147483647, and from Acorn Atoms to VIC-20s, 20 GOTO 10 takes us on an adventure through the history of retro computers and games consoles – one number at a time.

      By following the ‘GOTO’ instructions at the end of each entry, you’ll create a unique journey through this treasure trove of forgotten geek lore and fascinating trivia. With any luck, you’ll discover the number used to grant infinite lives in Jet Set Willy on the Sinclair ZX Spectrum, the reason a single digit might require seven bytes of memory, and how – through numbers – we can understand more than just the internal workings of our favourite retro machines.


      Imprint Name:Unbound
      Publisher Name:Unbound
      Country of Publication:GB
      Publishing Date:2023-10-19

      Additional information

      Weight342 g
      Dimensions136 × 205 × 27 mm