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      The Essential Guide to HTML5: Using Games to Learn HTML5 and JavaScript

      2 in stock

      Firm sale: non returnable item
      SKU 9781484287217 Categories ,
      Select Guide Rating
      Gain a deep, practical knowledge of the basic tools used for webpages: hypertext markup language (HTML5), cascading style sheets (CSS), and JavaScript. This updated version includes new and improved games and exercises, and will serve total beginners as well as people with so...

      £54.99

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      Description

      Product ID:9781484287217
      Product Form:Paperback / softback
      Country of Manufacture:GB
      Title:The Essential Guide to HTML5
      Subtitle:Using Games to Learn HTML5 and JavaScript
      Authors:Author: Jeanine Meyer
      Page Count:486
      Subjects:Web programming, Web programming, Software Engineering, Software Engineering
      Description:Select Guide Rating
      Gain a deep, practical knowledge of the basic tools used for webpages: hypertext markup language (HTML5), cascading style sheets (CSS), and JavaScript. This updated version includes new and improved games and exercises, and will serve total beginners as well as people with some programming language experience, but not familiar with the combination of HTML, CSS, and JavaScript. You'll begin at an introductory level with the focus on technical features as well as programming techniques.  Each chapter features a familiar game such as Rock-Paper-Scissors, Craps, Memory, and Blackjack or generic examples such as working with Mazes. Other projects include constructing and saving a maze; a basic word guessing game; ballistic games (Cannonball and Slingshot); a quiz requiring items to be put in order; and an animation demonstration featuring a ball, photo or video clip bouncing within a rectangle. The Appendix contains examples of advanced techniques such as Scalar Vector Graphics programs displaying the HTML5 Logo and a cartoon figure, each of which can be changed dynamically, and mathematical techniques for calculating if a move crosses a line and re-adjusting an arrangement of circles and arrows. The exposition on each example in the chapters and the Appendix includes screen shots and tables revealing the structure of the program and statement by statement explanation of code. The book also contains suggestions for using the concepts and techniques to build your own programs. If you follow through with your own ideas, you will develop solid programming skills for building websites and for learning other programming languages, including the next version of HTML and current and future JavaScript frameworks, libraries and tools. What You'll Learn Understand HTML 5 concepts with the help of easy-to-grasp, appealing examples Use HTML5 to explore new avenues for web application and game developmentReview important new elements of HTML 5Build, test, and upload simple games to a web site Who This Book Is ForBoth absolute beginners and users with some knowledge of HTML who want to learn the new HTML5 features

      Gain a deep, practical knowledge of the basic tools used for webpages: hypertext markup language (HTML5), cascading style sheets (CSS), and JavaScript. This updated version includes new and improved games and exercises, and will serve total beginners as well as people with some programming language experience, but not familiar with the combination of HTML, CSS, and JavaScript.

      You''ll begin at an introductory level with the focus on technical features as well as programming techniques.  Each chapter features a familiar game such as Rock-Paper-Scissors, Craps, Memory, and Blackjack or generic examples such as working with Mazes. Other projects include constructing and saving a maze; a basic word guessing game; ballistic games (Cannonball and Slingshot); a quiz requiring items to be put in order; and an animation demonstration featuring a ball, photo or video clip bouncing within a rectangle. 

      The Appendix contains examples of advanced techniques such as Scalar Vector Graphics programs displaying the HTML5 Logo and a cartoon figure, each of which can be changed dynamically, and mathematical techniques for calculating if a move crosses a line and re-adjusting an arrangement of circles and arrows. The exposition on each example in the chapters and the Appendix includes screen shots and tables revealing the structure of the program and statement by statement explanation of code.

      The book also contains suggestions for using the concepts and techniques to build your own programs. If you follow through with your own ideas, you will develop solid programming skills for building websites and for learning other programming languages, including the next version of HTML and current and future JavaScript frameworks, libraries and tools.

      What You''ll Learn

      • Understand HTML 5 concepts with the help of easy-to-grasp, appealing examples
      • Use HTML5 to explore new avenues for web application and game development
      • Review important new elements of HTML 5
      • Build, test, and upload simple games to a web site 

      Who This Book Is For

      Both absolute beginners and users with some knowledge of HTML who want to learn the new HTML5 features

      Imprint Name:APress
      Publisher Name:APress
      Country of Publication:GB
      Publishing Date:2022-10-28

      Additional information

      Weight944 g
      Dimensions176 × 255 × 36 mm