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      Introducing JavaScript Game Development: Build a 2D Game from the Ground Up

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      Firm sale: non returnable item
      SKU 9781484232514 Categories ,
      Select Guide Rating
      Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript.
      Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has...

      £39.99

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      Description

      Product ID:9781484232514
      Product Form:Paperback / softback
      Country of Manufacture:US
      Title:Introducing JavaScript Game Development
      Subtitle:Build a 2D Game from the Ground Up
      Authors:Author: Graeme Stuart
      Page Count:209
      Subjects:Web programming, Web programming
      Description:Select Guide Rating
      Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript.
      Learn to build a fully-functional 2D game inspired by the 1979 Atari classic, Asteroids, using just HTML5, CSS and JavaScript. Developing games has never been easier than it is now. New web technology allows even beginner developers to turn their hand to game development. Developed from an undergraduate course module, Introducing JavaScript Game Development teaches each new technology as it is introduced so can be followed by enthusiastic beginners as well as intermediate coders.

      You will learn how to work with HTML5 and the canvas element, how to understand paths, how to draw to a design and create your spaceship and asteroids. You''ll then move on to animating your game, and finally building. You will work step-by-step through the game design process, starting with only what is necessary to complete each step, and refactoring the code as necessary along the way, reflecting the natural progression that code follows in the real world. Each chapter is designed to take your code base to the next level and to add to your skills. After completing the examples in this book you will have the tools necessary to build your own, high-quality games.

      Make the process of creating object-oriented 2D games more fun and more productive and get started on your game development journey.


      Imprint Name:APress
      Publisher Name:APress
      Country of Publication:GB
      Publishing Date:2017-12-07

      Additional information

      Weight352 g
      Dimensions158 × 238 × 18 mm