Description
Product ID: | 9781482252309 |
Product Form: | Paperback / softback |
Country of Manufacture: | CA |
Title: | Pixel Art for Game Developers |
Authors: | Author: Daniel Silber |
Page Count: | 238 |
Subjects: | Games development and programming, Games development & programming |
Description: | Select Guide Rating The premier how-to book on Pixel Art and Pixel Art software, this book emphasizes the key universal principles of the craft. It provides readers with the skills to create characters and environments needed for 2D games. It includes an introduction to Pixel Art, its utility, foundational elements, and concepts such as light and shadow. It offers tutorials on creating animations and serves as a functional guide for the most common methodology in 2D game development. Is the art for your video game taking too long to create? Learning to create Pixel Art may be the answer to your development troubles. Uncover the secrets to creating stunning graphics with Pixel Art for Game Developers. The premier how-to book on Pixel Art and Pixel Art software, it focuses on the universal principles of the craft.
This book has chapters dedicated to theory as well as step-by-step tutorials, both of which describe the process explicitly. Whether you are an artist, programmer, indie developer, or certified public accountant, after reading this book, you''ll understand the steps necessary to create production-quality Pixel Art graphics. |
Imprint Name: | Apple Academic Press Inc. |
Publisher Name: | Apple Academic Press Inc. |
Country of Publication: | GB |
Publishing Date: | 2015-08-18 |