Description
Product ID: | 9781476681979 |
Product Form: | Paperback / softback |
Country of Manufacture: | GB |
Title: | The Knights Templar in Popular Culture |
Subtitle: | Films, Video Games and Fan Tourism |
Authors: | Author: Patrick Masters |
Page Count: | 277 |
Subjects: | Films, cinema, Films, cinema, Literature: history and criticism, History, Popular culture, Indoor games, Literature: history & criticism, Medieval history, Popular culture, Indoor games |
Description: | From Parzival to The Da Vinci Code and Assassin's Creed, the Knights Templar have captivated artists and audiences for centuries. This study explores why these warrior monks remain prominent in popular culture, how history influenced the myth, and how the myth has influenced literature, film and video games. From the Arthurian epic poem Parzival to Dan Brown''s The Da Vinci Code, Indiana Jones and the Last Crusade, and the Assassin''s Creed video game series, the Knights Templar have captivated artists and audiences alike for centuries. In modern times, the Templars have featured in many narrative contexts, evolving in a range of contrasting story roles: the grail guardian, the heroic knight, the villainous knight, and the keeper of conspiracies. This study explores why these gone but not forgotten warrior monks remain prominent in popular culture; how history influenced the myth; and how the myth has influenced literature, film and video games. |
Imprint Name: | McFarland & Co Inc |
Publisher Name: | McFarland & Co Inc |
Country of Publication: | GB |
Publishing Date: | 2022-03-30 |