Description
Product ID: | 9781430248996 |
Product Form: | Paperback / softback |
Country of Manufacture: | GB |
Title: | Beginning 3D Game Development with Unity 4 |
Subtitle: | All-in-one, multi-platform game development |
Authors: | Author: Sue Blackman |
Page Count: | 808 |
Subjects: | Games development and programming, Games development & programming |
Description: | Select Guide Rating Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today's casual and mobile markets, while also giving you a firm foundation in game logic and design. Beginning 3D Game Development with Unity 4 is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you may just want to familiarize yourself with programming games and the latest ideas in game production. This book introduces key game production concepts in an artist-friendly way, and rapidly teaches the basic scripting skills you''ll need with Unity. It goes on to show how you, as an independent game artist, can create interactive games, ideal in scope for today''s casual and mobile markets, while also giving you a firm foundation in game logic and design.
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Imprint Name: | APress |
Publisher Name: | Springer-Verlag Berlin and Heidelberg GmbH & Co. KG |
Country of Publication: | GB |
Publishing Date: | 2013-08-28 |