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      Making a Metaverse That Matters: From Snow Crash & Second Life to A Virtual World Worth Fighting For

      8 in stock

      Firm sale: non returnable item
      SKU 9781394155811 Categories ,
      An up-close account from the world’s first metaverse-embedded reporter In Making a Metaverse That Matters: From Snow Crash & Second Life to A Virtual World Worth Fighting For, the celebrated author of The Making of Second Life and Game Design Secrets, Wagner James Au, delivers an engrossing explor...

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      Description

      Product ID:9781394155811
      Product Form:Hardback
      Country of Manufacture:US
      Title:Making a Metaverse That Matters
      Subtitle:From Snow Crash & Second Life to A Virtual World Worth Fighting For
      Authors:Author: Wagner James Au
      Page Count:384
      Subjects:E-commerce: business aspects, E-commerce: business aspects, Sales and marketing, Information technology industries, Digital and information technologies: social and ethical aspects, Sales & marketing, Information technology industries, Ethical & social aspects of IT
      Description:An up-close account from the world’s first metaverse-embedded reporter In Making a Metaverse That Matters: From Snow Crash & Second Life to A Virtual World Worth Fighting For, the celebrated author of The Making of Second Life and Game Design Secrets, Wagner James Au, delivers an engrossing exploration of how nascent metaverse platforms have already captured the imagination of millions. Featuring powerful stories and dozens of incisive interviews with insiders including Metaverse creator Neal Stephenson himself, the author uses his unique, grassroots-level perspective as the first reporter embedded in a metaverse platform. Readers will learn about: How to understand and define the Metaverse and cut through the many myths and misconceptions around it. A behind-the-scenes account of launching Second Life, the first metaverse platform to achieve mainstream awareness, and what its many controversies teach us. Where current platforms Meta, Roblox, Fortnite, VRChat, and Lamina1, Neal Stephenson’s own metaverse startup, fit in the ecosystem. How to address the many dangers inherent in the Metaverse before it becomes central to the Internet. Perfect for XR industry members and indie creatives, Making a Metaverse That Matters is also for tech professionals, virtual world communities, and anyone interested in the future of culture and commerce.
      Imprint Name:John Wiley & Sons Inc
      Publisher Name:John Wiley & Sons Inc
      Country of Publication:GB
      Publishing Date:2023-06-15

      Additional information

      Weight696 g
      Dimensions160 × 237 × 31 mm