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      Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media

      2 in stock

      Firm sale: non returnable item
      SKU 9781138738973 Categories ,
      Select Guide Rating
      A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implemen...

      £35.99

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      Description

      Product ID:9781138738973
      Product Form:Paperback / softback
      Country of Manufacture:GB
      Title:Principles of Game Audio and Sound Design
      Subtitle:Sound Design and Audio Implementation for Interactive and Immersive Media
      Authors:Author: Jean-Luc Sinclair
      Page Count:296
      Subjects:Digital animation, Digital animation, Audio processing, Audio processing
      Description:Select Guide Rating
      A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.

      Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.

      Beginning with basic techniques, including linear and interactive sound design, before moving on to advanced techniques, such as procedural audio, Principles of Game Audio and Sound Design is supplemented by a host of digital resources, including a library of ready-to-use, adaptable scripts. This thorough introduction provides the reader with the skills and tools to combat the potential challenges of game audio independently.

      Principles of Game Audio and Sound Design is the perfect primer for beginner- to intermediate-level readers with a basic understanding of audio production and Unity who want to learn how to gain a foothold in the exciting world of game and interactive audio.


      Imprint Name:CRC Press
      Publisher Name:Taylor & Francis Ltd
      Country of Publication:GB
      Publishing Date:2020-04-27

      Additional information

      Weight550 g
      Dimensions174 × 246 × 18 mm