Use coupon code “SUMMER20” for a 20% discount on all items! Valid until 2024-08-31

Site Logo
Search Suggestions

      Royal Mail  express delivery to UK destinations

      Regular sales and promotions

      Stock updates every 20 minutes!

      Game Usability: Advice from the Experts for Advancing UX Strategy and Practice in Videogames

      2 in stock

      Firm sale: non returnable item
      SKU 9780367619923 Categories ,
      This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking at current industry best practices and trends. Fully updated for its second edition, it includes practical advice on how to include usability in already tight development timelines.
      <P...

      £44.99

      Buy new:

      Delivery: UK delivery Only. Usually dispatched in 1-2 working days.

      Shipping costs: All shipping costs calculated in the cart or during the checkout process.

      Standard service (normally 2-3 working days): 48hr Tracked service.

      Premium service (next working day): 24hr Tracked service – signature service included.

      Royal mail: 24 & 48hr Tracked: Trackable items weighing up to 20kg are tracked to door and are inclusive of text and email with ‘Leave in Safe Place’ options, but are non-signature services. Examples of service expected: Standard 48hr service – if ordered before 3pm on Thursday then expected delivery would be on Saturday. If Premium 24hr service used, then expected delivery would be Friday.

      Signature Service: This service is only available for tracked items.

      Leave in Safe Place: This option is available at no additional charge for tracked services.

      Description

      Product ID:9780367619923
      Product Form:Paperback / softback
      Country of Manufacture:US
      Title:Game Usability
      Subtitle:Advice from the Experts for Advancing UX Strategy and Practice in Videogames
      Authors:Author: Celia Hodent, Katherine Isbister
      Page Count:438
      Subjects:User interface design and usability, None, Digital animation, Games development and programming, User interface design and usability, Digital animation, Games development & programming, User interface design & usability
      Description:This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking at current industry best practices and trends. Fully updated for its second edition, it includes practical advice on how to include usability in already tight development timelines.

      This book introduces the basics in game usability and overall game UX mindset and techniques, as well as looking at current industry best practices and trends. Fully updated for its second edition, it includes practical advice on how to include usability in already tight development timelines, and how to advocate for UX and communicate results to higher-ups effectively.

      The book begins with an introduction to UX strategy considerations for games, and to UX design, before moving on to cover core user research and usability techniques as well as how to fit UX practices into the business process. It provides considerations of player differences and offers strategies for inclusion as well as chapters that give platform and context specific advice. With a wealth of new interviews with industry leaders and contributions from the very best in game UX, the book also includes brand new chapters on:

      • Accessibility
      • Mobile Game Usability
      • Data Science
      • Virtual and Augmented Reality
      • Esports

      This book will be vital reading for all professional game developers and game UX advocates, as well as those students aspiring to work in game development and game UX.


      Imprint Name:CRC Press
      Publisher Name:Taylor & Francis Ltd
      Country of Publication:GB
      Publishing Date:2022-03-14

      Additional information

      Weight1032 g
      Dimensions177 × 253 × 27 mm